Splinter Cell Level Week 4

What Have I Done This Week?:


This week I have successfully completed the second floor of the level, and have started creating the framework for the third floor. Along the way with all the building of the level, I have been creating blueprints that not only make the level look more full and themed like an office, such as tables, chairs and vending machines, I have been creating other blueprints which are required for the level to function as I want it to. This includes an elevator that can only be used once the player has eavesdropped on a target, as well as useable computers that have messages, and doors that can be pick locked.  


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