Lighting Level update Week 2
Lighting Level Update Week 2
I have now finished my level. I have successfully implemented all blueprints into the level and it is functional and complete. The light kill zone puzzle on the flight strip works well and teleports the player back to the start, and all of the red spotlights and enemy flashlights send the player back to a previous point in the level. I have a successful lock and key mechanism for a door and have managed to get a ladder working for the player to climb up on top of a building. Finally, the block-out is finished and all lighting has been built, so I am ready to film a walkthrough and submit.
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