Hammer Girl Week 2


Hammer Girl Progress Week 2


This week on the hammer girl project I have created two destructible meshes in the form of a barrel and crate. These meshes would originally explode on contact, but with a blueprint I was able to make it so the meshes would only explode when the hammer made contact with the object components. 

As well as this, I was able to implement last weeks collectible blueprint so the meshes would spawn a number of gems when they are smashed. 

The map design for this project has now been started, it is still in the early stages, but I have a good idea of how I want the level to look and play.






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